After many years writing television shows, Heather began working as a writer and story editor on Bloom Digital Media’s first game, the award-winning LGBTQ+ visual novel LongStory. Since then, she’s written mobile games for Jam City, Glu Mobile and Ubisoft, as well as returning to Bloom Digital to be the Narrative Designer and Writer on Later Daters. In the VR space, Heather was Lead Writer on ZenFri’s game The Last Taxi, and Narrative Designer on Stitch Media’s Broken Spectre. Heather is currently the Narrative Director at Bloom Digital where she is designing and writing four new games.
When she’s not crafting interactive stories, Heather blogs about cycling the world on a folding bike at bromptoning.com, coaches the Trampoline Club at Toronto Metropolitan University, and teaches Storytelling in Games at Humber College.